After having a discussion of the objects that need to be created we each chose a few to model. The first object that I chose was the bookshelf, which will be placed in the library. This started out as a box which was then converted to an editable poly. Using the connect tool I selected the lines around the box and chose the parameters of the connect tool. This kept the spacing the same between each polygon. Next selecting the faces of the box that would become the shelves I used the inset tool, which created a gap between each polygon. Using the extrude tool these polygons where then pushed backwards inside the box to create the shelves. This took several attempts until the book case looked the way I had imagined.
Next I chose the table, which again started out as a box that was converted to an editable poly. Using the connect tool again lines where created around the outer edges of the box, creating a few smaller faces. A small face from each corner was then extruded to form the legs of the table.
Another object I chose to model was the picture frame, once again being an editable poly box. Using the connect tool lines were created around the outside to give it the frame. The front face polygon was then selected and extruded inwards slightly. Another polygon was then created and put on top of the box, attached and welded in place. This new polygon was also given an ID number so that a separate material could be placed on it.
In the material editor the reflection and refraction where given the ray trace material and the parameters where tweaked slightly. This gives of a chrome and glass feel to the picture frame.
On the finchingfield Facebook page a number of pictures where found that could be placed in these frames, to make the guildhall even more realistic.
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